Monday, December 10, 2007

Quest Atlantis

Do you want a new way to teach lessons while utilizing technology? Then you should take time to check out Quest Atlantis. Quest Atlantis was developed by the Center for Research on Learning & Technology at Indiana University. The program takes students on quests through four different worlds: Ecology World, Culture World, Healthy World and Unity World. Each world comes complete with a teacher unit guide that is attached to McREL learning standards. Each unit has several lessons that have students work through various quests, classroom discussions and real world observations. Goals and benchmarking is also laid out at the beginning of each unit so that teachers and students know expectations and know if the expectations were met at the end of each unit. The various worlds deal with contemporary issues for example in Ecology World students focus on the interdependent relationship between people, plants and animals. Current global issues are addressed and students are asked to hypothesize and come up with possible solutions to problems facing the world today. With high quality graphics and varying worlds I believe that Quest Atlantis could be a great tool to engage students in learning with technology.

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